Showing: 21 - 25 of 25 RESULTS

Session 1: A Semantic Map and Matrix of Audiovisual Learning Objects – Griffin room, level 1

As higher education innovates with blended models of delivery, pre-recorded audiovisual resources are playing an increasingly large part of course content delivery and the student experience. A higher-level design heuristic is required in order for an educationally embedded, holistic and sustainable production of these resources to occur in universities. In this project, we refer to …

Keynote 1: What’s in it for me? Building online spaces that support the right kinds of education – Molonglo Theatre, level 2

Moodle is well-known for its eponymous learning platform, used globally, with a focus on collaborative and active learning. Despite this design focus Moodle is often used in different ways that reflect the learning methods that teachers experienced in their own education. Martin will argue that a number of these methods contribute to a problematic culture in …